Druidry: Difference between revisions
Jump to navigation
Jump to search
Line 59: | Line 59: | ||
A secondary skill of the Druid guild, morphing will allow you to temporarily transform into an animal.<br> | A secondary skill of the Druid guild, morphing will allow you to temporarily transform into an animal.<br> | ||
You will be able to roam freely | You will be able to roam freely in hostile territory, as long as you don't take any action that will attract the monsters' attention, <br>such as casting a spell or attacking a monster. The duration of the transformation depends on your skill in morphing. |
Revision as of 11:52, 31 January 2020
Becoming a Druid
This page will explain the process of becoming a Druid.
- The first step is to join the Druid guild. There is a Guild Master in selected towns around the map.
You will find one on the Vale Island starter island in a little cave past the spiders and scorpions in a room called the Star Room.
- When you join the guild you will be given a druid bag and a druid staff.
To cast a Druid spell a special rune for each spell must be in your rune bag.
You will need to train in Animal Lore skill in order to successfully cast a druid spell.
- If you don't want to join the Druid guild, you can locate Druid's Henge north of Avalone.
Double-click the bench to make the druid bag (need 20 serpent hides) or druid staff (need 5 reaper heartwood).
Advancement without training is slow and will be capped at 60 skill however.
Creating Druid Runes
- To create Druidic runes, use your Animal Lore skill on either a Reaper or Ent Heartwood.
A menu will appear to choose which rune you want to create.
- You must pass the skillcheck to create the rune. The required ingredients need to be in your main backpack (the one on your paperdoll)
- When you have created a rune, add it to the druid bag by doubleclicking the rune, then targeting the druid bag.
The rune must be in the druid bag to cast the spell.
Spell | Skill to make rune | Ingredients to make rune | Mana to cast spell | Skill to cast spell | Power Words | Ingredients to cast spell | Effect |
---|---|---|---|---|---|---|---|
Grasping Roots | 60 | 1 Ent Heartwood 10 Brimstones 5 Nightshades |
11 | 54 | Tiolp Luibh | 2 Brimstones 1 Nightshade |
Summons the roots of surrounding trees to attack your target |
Stinging Swarm | 70 | 1 Reaper Heartwood 5 Beeswax 5 Spider's silks |
20 | 77 | Sgob Sgaoth | 1 Beeswax 1 Spider's silk |
Summon a swarm of bees to attack closest target |
Tidal Wave | 80 | 1 Reaper Heartwood 10 Black pearls 1 Raw Mandrake root |
40 | 88 | Sdhbhal Roiseal | 2 Black pearls 1 Mandrake root |
A column of water will pour down from the sky upon the target causing a steady stream of cold damage. Sorceror reward Cold Damage boosts damage |
Tranquility | 80 | 1 Ent Heartwood 1 Raw ginseng 10 Feathers |
20 | 77 | Siochaint | 3 Feathers | This spell has a large area of effect and will cause any attacker to stop attacking |
Cloak of Protection | 90 | 1 Ent Heartwood 10 Serpent's scales 1 Raw Garlic 10 Serpent's hides |
40 | 88 | Cleoca An Dion | 1 Wool cloth 1 Serpent's scale 2 Garlics 2 Sulphurous ashes |
Creates a Cloak which you equip to protects you from being poisoned |
Wolf Pack | 80 | 1Ent Heartwood 5 Raw ribs 5 Spider's silks 5 Blood moss |
14 | 66 | Filliu Prasgan | 1 Raw rib 1 Spider's silk 1 Blood moss |
Summon spirit wolves who will respond to pet commands |
Gaea's Fury | 80 | 1 Reaper Heartwood 10 Black pearls 1 Star sapphire 1 Raw Nightshade |
40 | 88 | Gei Mayragh a Corruich | 1 Vial of Blood 2 Black pearls 1 Mandrake root 1 Spider's silk |
Druid staff gains lightning attack |
Sylvan Guardian | 100 | 5 Reaper Heartwoods 10 Dead woods 5 Executioners caps |
50 | 100 | Coileach Crogan | 2 Dead woods 1 Blood moss 1 Executioner's cap 1 Spider's silk |
Summon a treant (Ent like creature) |
Fire Snakes | 80 | 1 Reaper Heartwood 20 Serpent's scales 1 Essence of Flame potion |
40 | 88 | Dreallsach Nathair | 1 Volcanic ash 2 Serpent's scales 1 Executioner's cap |
Summons 1-3 small red snakes that will slither to the target and explode |
Enduring Renewal | 70 | 1 Ent Heartwood 1 Raw Ginseng 1 Raw Garlic 1 Raw Mandrake root |
50 | 100 | Aavioghey Couyral | 3 Garlics 3 Ginsengs 1 Spider's silk |
All allied players and NPCs near the caster regenerate health |
Treeform | 80 | 5 Ent Heartwoods | 9 | 43 | Craobh Cuma | 1 Dead wood 1 Blood moss 1 Nightshade |
Take the form of a tree and not be attacked |
Summoning | 80 | 1 Ent Heartwood 3 Rubies 1 Raw Mandrake root |
40 | 88 | Shiva Sov | 1 Ruby 2 Black pearls 2 Sulphurous ashes 3 Mandrake roots |
Brings up list of the online character. Selected character will get a green, one-way portal leading to caster. |
Nature's Blessing | 90 | 1 Ent Heartwood 1 Diamond 1 Raw Ginseng |
40 | 88 | Ionnsaich Sabaid Ealadh | 1 Fertile dirt 1 Amber 2 Mandrake roots |
Increases combat skills by roughly 10% |
Nature's Curse | 80 | 1 Reaper Heartwood 1 Diamond 1 Raw Nightshade |
11 | 54 | Jarrood Sabaid Ealadh | 1 Fertile dirt 1 Amber 2 Nightshades |
Decreases combat skills of the target creature by roughly 10% |
Snow Storm | 90 | 1 Ent Heartwood 1 Sapphire 1 Daemon bone 1 Raw Mandrake root |
40 | 88 | Ceau Sniaghtee | 1 Sapphire 2 Black pearls 1 Mandrake root |
Snow Storm has a large area of effect. Any creatures caught in the area of effect of this spell will take cold damage. Sorceror reward Cold Damage boosts damage |
Casting Druid Spells
- To cast a druid spell, either open the druid bag to manually cast a rune, or say (type) the spell's power words.
- You must be holding your druid staff to cast a spell. NOTE: You must have 30 skill in staves to equip the druid staff.
Morphing
A secondary skill of the Druid guild, morphing will allow you to temporarily transform into an animal.
You will be able to roam freely in hostile territory, as long as you don't take any action that will attract the monsters' attention,
such as casting a spell or attacking a monster. The duration of the transformation depends on your skill in morphing.