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	<id>https://wiki.sorcerorsquest.com/index.php?action=history&amp;feed=atom&amp;title=Other_Skills</id>
	<title>Other Skills - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.sorcerorsquest.com/index.php?action=history&amp;feed=atom&amp;title=Other_Skills"/>
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	<updated>2026-05-05T08:51:58Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.sorcerorsquest.com/index.php?title=Other_Skills&amp;diff=182&amp;oldid=prev</id>
		<title>Martoth at 20:59, 20 February 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.sorcerorsquest.com/index.php?title=Other_Skills&amp;diff=182&amp;oldid=prev"/>
		<updated>2020-02-20T20:59:12Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:59, 20 February 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot;&gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Leadership ||Leadership is a good skill to have as a warrior so you can hire henchmen. &amp;lt;br&amp;gt;The strength, dexterity and intelligence of your henchmen depend on your Leadership skill level. ||Leadership||No ||None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Leadership ||Leadership is a good skill to have as a warrior so you can hire henchmen. &amp;lt;br&amp;gt;The strength, dexterity and intelligence of your henchmen depend on your Leadership skill level. ||Leadership||No ||None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Riding ||The Riding skill is checked when trying to get on the animal &amp;lt;br&amp;gt;and determines whether you succeed and how long you can stay mounted. ||Woodsman||No ||None &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;||-&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Riding ||The Riding skill is checked when trying to get on the animal &amp;lt;br&amp;gt;and determines whether you succeed and how long you can stay mounted. ||Woodsman||No ||None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Tracking ||Tracking is a useful skill to try to find a creature or person further away from you. &amp;lt;br&amp;gt;Your chance of finding something to track is based on your skill. &amp;lt;br&amp;gt;At 60% skill you can track creatures that are 30 tiles away. &amp;lt;br&amp;gt;At 80% skill you can track creatures that are 36 tiles away and &amp;lt;br&amp;gt;at 100% skill you can track creatures that are 43 tiles away ||Woodsman&amp;lt;br&amp;gt;Druid||No ||Halfelf +10&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Tracking ||Tracking is a useful skill to try to find a creature or person further away from you. &amp;lt;br&amp;gt;Your chance of finding something to track is based on your skill. &amp;lt;br&amp;gt;At 60% skill you can track creatures that are 30 tiles away. &amp;lt;br&amp;gt;At 80% skill you can track creatures that are 36 tiles away and &amp;lt;br&amp;gt;at 100% skill you can track creatures that are 43 tiles away ||Woodsman&amp;lt;br&amp;gt;Druid||No ||Halfelf +10&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Martoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.sorcerorsquest.com/index.php?title=Other_Skills&amp;diff=181&amp;oldid=prev</id>
		<title>Martoth: Created page with &quot;==Skills Overview== {| class=&quot;wikitable&quot; !Name!!Description!!NPC Guilds who train this skill!!Do merchants offer jobs in this skill?!!Races with Skill Bonus/Penalty |- |Armslo...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.sorcerorsquest.com/index.php?title=Other_Skills&amp;diff=181&amp;oldid=prev"/>
		<updated>2020-02-20T20:58:56Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;==Skills Overview== {| class=&amp;quot;wikitable&amp;quot; !Name!!Description!!NPC Guilds who train this skill!!Do merchants offer jobs in this skill?!!Races with Skill Bonus/Penalty |- |Armslo...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Skills Overview==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name!!Description!!NPC Guilds who train this skill!!Do merchants offer jobs in this skill?!!Races with Skill Bonus/Penalty&lt;br /&gt;
|-&lt;br /&gt;
|Armslore ||Used to see the condition of a weapon or armour or clothing. &amp;lt;br&amp;gt;There are 2 components - the amount of HP left on the item, &amp;lt;br&amp;gt;and also an indicator as to how many times the item has been repaired. &amp;lt;br&amp;gt;It is always a good idea to keep your weapons and armour in good repair. &amp;lt;br&amp;gt;Worn items are not as effective.||Blacksmithing&amp;lt;br&amp;gt;Carpentry&amp;lt;br&amp;gt;Tailoring&amp;lt;br&amp;gt;||Yes ||None&lt;br /&gt;
|-&lt;br /&gt;
|ArcaneFocus ||This skill enables Critcial Hits for your arcane magic spells. &amp;lt;br&amp;gt;A level of 100 will give you a 30% chance of a critical hit. &amp;lt;br&amp;gt;A critical hit will give you a 50% damage bonus. ||Arcane||No ||None&lt;br /&gt;
|-&lt;br /&gt;
|Camping ||Lighting a campfire will increase your health, stamina and mana recovery rate. &amp;lt;br&amp;gt;To know you&amp;#039;re getting benefit from your campfire, &amp;lt;br&amp;gt;the message &amp;quot;Now that’s a fire!&amp;quot; should appear when lighting it. &amp;lt;br&amp;gt;If you get the message &amp;quot;That’s not a very good fire&amp;quot; &amp;lt;br&amp;gt;this means you are not getting any benefit from your fire. &amp;lt;br&amp;gt;The higher your skill in Camping, the quicker the recovery rate. ||Carpentry&amp;lt;br&amp;gt;Woodsman||No ||Halfelf +10&lt;br /&gt;
|-&lt;br /&gt;
|Cartography ||Cartography allows you to read maps and decode them. &amp;lt;br&amp;gt;It also allows you to write maps. There are three different types of maps. &amp;lt;br&amp;gt;They are: Detailed, Regional and World Maps. &amp;lt;br&amp;gt;World maps are quite useless as they&amp;#039;re too small in scale, &amp;lt;br&amp;gt;but still useful in gaining the skill||Scribe||Yes ||Dwarf -8&lt;br /&gt;
|-&lt;br /&gt;
|ForensicEvaluation ||This skill is used to determine how many times you can resurrect a dead henchman. &amp;lt;br&amp;gt;It does not effect other players or pets. The Resurrection and Noble Sacrifice spells can resurrect henchman &amp;lt;br&amp;gt;up to 50 times if you have 100 forensiceval skill. &amp;lt;br&amp;gt;If you have very little forensicevaluation skill then your leadership &amp;lt;br&amp;gt;skill is used for a maximum of 25 resurrections at 100 skill. &amp;lt;br&amp;gt;If you use the forensicevaluation skill on an npc corpse &amp;lt;br&amp;gt;it will tell you how many times it has been resurrected.||Woodsman&amp;lt;br&amp;gt;Leadership||No ||None&lt;br /&gt;
|-&lt;br /&gt;
|Healing ||This skill allows you to use bandages to heal wounds. &amp;lt;br&amp;gt;You can do it anytime whether you&amp;#039;re in battle or you are in town. &amp;lt;br&amp;gt;Healing is quite useful in battle so you can heal other players instead of using heal potions. ||Leadership&amp;lt;br&amp;gt;Cooking&amp;lt;br&amp;gt;Alchemist||Yes ||Human -8&lt;br /&gt;
|-&lt;br /&gt;
|Invocaton ||This skill is the power or your attack arcane spells. &amp;lt;br&amp;gt;The higher your skill (including specialisation) the more damage you will do. ||Arcane&amp;lt;br&amp;gt;Magery&amp;lt;br&amp;gt;Paladin||No ||None&lt;br /&gt;
|-&lt;br /&gt;
|Leadership ||Leadership is a good skill to have as a warrior so you can hire henchmen. &amp;lt;br&amp;gt;The strength, dexterity and intelligence of your henchmen depend on your Leadership skill level. ||Leadership||No ||None&lt;br /&gt;
|-&lt;br /&gt;
|Riding ||The Riding skill is checked when trying to get on the animal &amp;lt;br&amp;gt;and determines whether you succeed and how long you can stay mounted. ||Woodsman||No ||None ||-&lt;br /&gt;
|-&lt;br /&gt;
|Tracking ||Tracking is a useful skill to try to find a creature or person further away from you. &amp;lt;br&amp;gt;Your chance of finding something to track is based on your skill. &amp;lt;br&amp;gt;At 60% skill you can track creatures that are 30 tiles away. &amp;lt;br&amp;gt;At 80% skill you can track creatures that are 36 tiles away and &amp;lt;br&amp;gt;at 100% skill you can track creatures that are 43 tiles away ||Woodsman&amp;lt;br&amp;gt;Druid||No ||Halfelf +10&lt;br /&gt;
|-&lt;br /&gt;
|Veterinary ||Veterinary skill is checked whenever you use bandages on a pet or henchman. &amp;lt;br&amp;gt;The amount of healing is increased, but since &amp;lt;br&amp;gt;it is a random number, expect it to be about 40% more on average. &amp;lt;br&amp;gt;This skill is also checked to determine &amp;lt;br&amp;gt;how many times you can resurrect a pet with the spell or bandages. &amp;lt;br&amp;gt;For a Veterinary skill of 100 you can resurrect a pet 10 times. &amp;lt;br&amp;gt;Wands can only resurrect a pet 5 times.||Woodsman&amp;lt;br&amp;gt;Druid||No ||None&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Martoth</name></author>
	</entry>
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